#include "StdAfx.h"
#include "Player.h"

namespace catan
{
	Player::Player(void)
	{
		mVictoryNum = 0;
		mUseCarded = true;
	}
	
	Player::~Player(void)
	{
	}

	int Player::GetTotalVictoryPoint()
	{
		int ret = 0;
		ret += mPlayerPack->mHouses.GetUseNum() * House::GetVictoryPoint();
		ret += mPlayerPack->mSettlements.GetUseNum() * Settlement::GetVictoryPoint();
		return ret;
	}

}	